Bobcat, Bird Arrow
Overview and History

Vehicle Specifications   General Stats
Name: Bobcat, Bird Arrow   Threat Value: 415
Vehicle Type: Walker   Offensive Value: 341
Production Type: Limited Production   Defensive Value: 400
Cost: 968,333.33 marks   Miscellaneous Value: 503
Manufacturer: Northco   Size: 6
Use: Recon   Original Default Size: 7
Height: 4.3 meters   Indv. Lemon Dice: 2
Length: 3.4 meters   Crew: 1
Width: 2.9 meters   Bonus Actions: 0
Avg. Armor Thickness: 34mm
Armor Material: Durasheet   Armor
Standard Op. Weight: 5575 kg   Light Damage: 13
Primary Move Mode: Walker (49 kph)   Heavy Damage: 26
Secondary Move Mode: Ground (78 kph)   Overkill: 39
Deployment Range: 650 km
Sensor Range: 4 km   Vehicle Availability
Communication Range: 20 km   Availability Threshhold: 6
Powerplant: V-Engine   Max Number on Field: 2
Engine Output: 385hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: +1   Combat Speed: 4
Communications: +1   Top Speed: 8
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 7
    Top Speed: 13
    Maneuver: +1

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Light Anti-Air. Cannon
 LAAC
 T
 0
 x8
 2/4/8/16
 +6
 160
 
 1
 Hand Grenade
 HG
 F
 -1
 x15
 0/0/0/0
 
 4
 AI, Dis
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 ECM
 2
 Offensive Electronic Warfare equipment
 AUX
 HEP: Desert
 
 -
 
 Improved Rear Defense
 
 Reduce Rear and Flank attack penalty by 1
 
 Manipulator Arm x2
 6
 Can punch
 
Flaws
Name Rating Game Effects
 Fragile Chassis
 
 "Structural" hits are one step worse
 Annoyance
 
 Piloting posture is hard on the neck
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The Western Frontier Protectorate Army developed the Bird Arrow variant of the Bobcat as a rapid reaction, anti-aircraft system after they suffered terribly from air-to-ground assaults during St. Vincent's War. The modifications to the Bird Arrow were fairly complex and included stripping most of the standard Bobcat weaponry, replacing it with a turret-mounted Riley AA12 20mm anti-aircraft gun. The turret placement was made possible by the Bobcat's sloped cockpit and involved the redesign of the head assembly. The standard sensor head of the Bobcat ws completely replaced by the AA12 cannon which was fitted with a long-range sensor package and placed over the electronics package of the Bobcat. The turret also featured the primary communications antenna. Short and medium range sensors were placed in a secondary sensor pod placed forward on the torso, out of the way of the sweep of the AA12 cannon. This layout allowed a 360 degree radius of fire, but made the already uncomfortable Bobcat a very complex machine to exit. For a safe and easy exit, the AA12 had to be rotated to the side and the secondary sensor array slid forward along a special rail. Emergency egress was possible by opening the nose hatch of the cockpit and/or ejecting the secondary sensor pod.